* Uses a combination ofthe ADPCM codec and Deflate compression for minimal bandwidth usage,plus support for any custom codec via a simple two-function interface
* Supports any kind of custom voice triggers, with two included out-of-the-box (push to talk and toggle talk)
* Directional audio support - simply tick a checkbox and yourplayers' voices will pan in 3D, adding to your game's immersive quality!
* Runtime microphone detection - no need to restart the game
Check out a game that uses USpeak - Critical Strike:Portable
2、可以很好的支持网络引擎unity Networking ,photon ,smartfox